No Man’s Sky is a beautiful game of interstellar exploration: something about its epic psychedelic wonder stays with you even after you’ve internalized its procedural patterns. Blake Patterson wanted to see how well a classic Amiga 1000 would render some of its scenery. Granted, an Amiga isn’t going to counting frames by the second, but it was the first machine to offer thousands of colors on-screen at once and its peculiar pallete trickery gives NMS an even weirder look.
Investigating a reasonable way to convert the images, I discovered a fairly amazing Java-based application known, colorfully, as “ham_converter” which uses extremely optimized algorithms to get the most out of the Amiga’s bizarre HAM mode. The results, rendered in a 320×400 pixel interlace (and a 4:3 aspect ratio), are well beyond the quality that I recall seeing my Amiga 2000 generate with early, basic HAM converter programs, rendering MCGA images to the screen in HAM mode back in the early ’90s. In fact, they are so good that their shockingly high quality takes a bit of the “retro” out of this post; the images look a little too good! And, just to let you know this wasn’t just a click-and-drag process, the systems involved in the conversion were: a gaming PC [specs] able to run the Java app, an iMac [specs] not able to run the Java app (apparently) but also running an FTP server, an accelerated Amiga 2000 [specs] with a LAN connection and a floppy drive (and an FTP client), and the Amiga 1000 [specs] with a floppy drive, SCSI hard drives, and no LAN connection. Getting data to and fro was … involved.
In the future, all viewscreens on starships visiting other worlds should be limited to what Hold-And-Modify screen mode could render in 1985.
“Use a material for what it’s capable of doing,” Samia Halaby says. “You don’t make something out of wood that should be made out of Iron.” She’s not dinking around in Duluxe Paint either like that hamfisted hack from Pittsburgh did back in the 80s. Halaby is coding generative, animated art in AmigaBasic! The Guru […]
Games Nostalgia is a retrogame site with a useful difference: instead of simply providing files which then must be fed to the often-difficult gods of emulation, it packages the classics as ready-to-click apps for Mac and PC. Examples to eat your morning: seminal Atari/Amiga RPG Dungeon Master, DOS blaster Doom, and 1990’s original RTS Dune […]
The Commodore Amiga, ahead of its time and murdered by corporate mismanagement, etc., remains in fairly common use thanks to an enthusiast community and sheer physical longevity. And now a documentary is here so everyone can know how totally awesome it is, reports Ars Technica’s Jeremy Reimer. Viva Amiga is a wonderful look at the […]
Creative designers play a pivotal role in engaging target audiences and customers, and while companies are eager to bring more of these professionals on board, you’ll have a hard time getting your foot in the door if you’re not using the industry’s best tools. From Adobe to Maya, the eduCBA Design & Multimedia Lifetime Subscription Bundle […]
As more companies aim to reel in costs and boost productivity, project managers are becoming an essential part of many operations, and they’re paid handsomely for their expertise. But, while demand is high, you’ll have a hard time getting your foot in the door if you’re not toting the right certifications. The Official Lean Six Sigma […]
Learning how to play the guitar is no easy feat, and plenty of aspiring rock stars wash out due to either lost interest or simply lousy teaching. The Jamstik+ aims to remedy both of these issues with a 21st-century approach. This smart guitar teaches you about chords, scales, and the like via an app on […]
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